What a Scene Is and How to Create One

A scene is a “snapshot” of the light: the remembered state of all fixtures (color, brightness, head positions, gobo). Launch a scene and the program sets every fixture to that state at once. Scenes are the main building block: chases and playlists are built from them, and you launch them in Live too.

📍 Where: the bottom panel → the “Scenes” tab (the layers icon). The “+ Scene” button creates a new one.

For grouping scenes and setting a custom card order, see “Groups and card order”.

How to create a scene:

  1. In the Programmer, set the light the way you want to remember it: select fixtures, set the color, brightness and positions.
  2. Click “+ Scene”: a “New scene” strip appears above the fixture list. The scene starts from what is lit right now; a running chase or playlist stops. Enter a name (for example, “Red” or “Artist entrance”), adjust the light with the usual tools if you like, and click “Save” in the strip. “Cancel” creates nothing. Details are in 04.02.
  3. The scene appears in the list. Click it to launch (the fixtures jump to that state); click again to turn it off. When a scene is turned off, the fixtures return to the light they had before it was launched (head positions stay where they are — no jumps). The effects and head movement the scene carries are removed with it — whichever way you turn it off: another click, the cross in the “Active” bar, or releasing the flash button.
💡 Tip: even faster — the quick save button right by the visualizer: the current light picture is saved into a scene with one press, without opening the editor. Such a save always creates a new scene and makes it active right away: the caption by the visualizer and the marker in the list point to it.

Writing the edits back into the same scene. Recalled a scene, tweaked the light — and want the tweak to stay in that scene instead of becoming yet another one? A second button appears next to the quick save one: «Update scene» (visible only while some scene is recalled). One press writes the current look into the scene: its name, colour, star and card triggers stay as they were, and no new scene is created. The Ctrl+Alt+S shortcut does the same. To record the current look over any other scene (not only the recalled one), right-click its card → «Record over it (current look)». Made a mistake? Ctrl+Z brings the old look back. The scene’s make-up stays as it was: if it holds only some of the fixtures, recording over it updates the look of those fixtures and does not drag the rest in (a scene with no fixtures at all takes the whole rig). To add a new fixture to such a scene, open scene editing: «All fixtures» → «+» on its card. Editing more than the light — name, colour, list of fixtures — is in 04.02.

⚠️ Important: if you save the project while a scene is active, the file stores the base light underneath the scene. Temporary manual tweaks made over the active scene are not written to the project until you record them with “Update scene” or “Record over it (current look)”.

What a scene has:

ElementMeaning
NameHow the scene is labeled in the list
★ FavoriteThe star — the scene goes into favorites (handy for Live)
DataThe remembered state of each fixture (color/brightness/position/gobo)

Launching with a smooth transition. Scenes don’t replace each other abruptly but smoothly — over the transition time (Fade). The larger it is, the more gently the light “flows”. The time is controlled in Live (Fade Time) and in the Programmer.

⚠️ Note: a scene remembers only what was set. If a fixture was off at the moment of saving, it stays off in the scene. If you want the scene to touch only some fixtures, set them up and save with the relevant group selected.
💡 A scene changes light only — intensity, colour, position, gobo, strobe. The fixture’s own setup (wheel slot table, DMX mode, beam angle) and its rigging (truss, height, tilt) are never stored in a scene: recalling an old scene must not rewrite your Patch. Projects saved earlier are brought in line with this rule automatically when opened.
💡 Tip: right-click a scene in the list for the Activate / Edit / Record over it / Delete menu. How to edit a finished scene — in 04.02.

Delete several at once. To avoid deleting them one by one: hold Ctrl and click scenes — they get selected (highlighted with a frame); Shift+click selects everything in a row from the first to the second. Then press Delete (or right-click → “Delete selected”) — all the selected ones are removed at once, with a single confirmation. A normal click (without Ctrl/Shift) still just launches the scene and clears the selection. The same works in the chase, preset and playlist lists.

Fig. 04.01.1 — The “Scenes” tab: list, active scene, the favorite star
Fig. 04.01.1 — The “Scenes” tab: list, active scene, the favorite star