The visualizer is a virtual stage that shows how your light will look, even when no fixtures are connected. It does two jobs at once: it shows the light in real time and helps you lay out the fixtures across the venue (who stands where and points where).
Two modes — switched with the 3D / 2D buttons in the top-right corner of the visualizer area:
| Mode | What it’s for |
|---|---|
| 2D | A top-down view, like a stage plan. Here it’s convenient to lay out fixtures: drag, rotate and set the height (see 08.02) |
| 3D | A realistic, three-dimensional display: beams, gobos, haze — “like the real thing” (see 08.03) |
Sized to your screen. The visualizer stretches with the mouse: drag its bottom edge and it grows taller (the bottom panel with the scenes gives way), or drag the corner at the bottom right to change height and width at once. Width alone is dragged by the vertical border between the visualizer and the fixture panel. A double click on the edge or the corner restores the usual height and gives the freed space back to the bottom panel. The size is remembered until the next launch — on a large monitor it makes sense to enlarge the stage.
Quick save to a scene. Next to it is a button that instantly saves the current light as a scene — handy for “catching” a good frame straight from the visualizer without opening the editor.
